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Author Topic: *READ* 2.1 Upgrade and Related Issues  (Read 4439 times)

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*READ* 2.1 Upgrade and Related Issues
« on: November 12, 2009, 06:36 PM »

This was posted at smallworlds.com by Darren about 1 hour ago.

Quote
Hey Everyone

We released a small patch today to resolve some of the issues many of you have been having since v2.1 was released.

These were:


Loyalty Challenge Bug

A bug where the final mission would not complete. We are currently working on a fix to reinstate the gems you have lost over the past 2-3 days. We should have this completed within the next 24 hours (we will make another sticky post when it's done).


Wearable Item Bug

A bug with wearable items where it was possible to repeatedly use it from in a space. The wearable was not removed from the space, and so you could boost your attributes very high.


Enhanced Privacy Protection


We had received numerous complaints from users who were being harassed (or stalked) by players that were not their friends (causing many to leave SmallWorlds). Now other players can only see when (and where) you are online in the People panel if you’ve already added them to your friends list.


Removal of Daily Mission XP Limit

We have received many suggestions as to how we combat the mission "bomb" exploit. While we work towards a better solution, we have removed the cap so that players can continue playing as before v2.1 was released.


Thank you all for your patience.


Have fun!

Darren
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Re: *READ* 2.1 Upgrade and Related Issues
« Reply #1 on: November 12, 2009, 11:15 PM »

Loyalty Issue Update:
My gems now appear correctly filled.
My account history shows the gold and tokens earned for completing my loyalty this week.
The Elixir of Life Goblet is in my inventory in the Misc category too.  (Finished the diamond this week.)
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