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Author Topic: Blue Frost Initiate Wizard starts 2/3/14  (Read 2130 times)

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funfly

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Blue Frost Initiate Wizard starts 2/3/14
« on: February 03, 2014, 05:13 PM »

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Blue Frost Initiate Wizard!
Since the dawn of time, man has contrived to master the forces of the elements and hidden powers of the mind.

Through the trials and successes of those that shaped from the earth a new art, an art of discipline and strength, we may obtain the ability to bend matter and morph reality at will, for those with the courage to pursue it.

Beginning at 4:00 PM Pacific Time (7:00 PM Eastern Time) Monday, February 3, a new chapter is about to open in the life of the aspiring Apprentice Wizard, one of perseverance, bravery and discovery!

It will Involve a series of challenges, which you will be required to complete before moving on to the next step of your Initiate Training.

Watch for announcements and times on the Homepage and Event Calendar for each new step of the Quest for becoming a Blue Frost Initiate Wizard!
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funfly

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Re: Blue Frost Initiate Wizard starts 2/3/14
« Reply #1 on: February 05, 2014, 08:15 PM »

Has anyone figured out how many points/credits we need to earn to obtain an Energy Point?

I played a game of Space Pirates and none received any Energy Points from it.  I played Bird game once and did not get Point either.  However, with Checkers both received Energy Point.
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Re: Blue Frost Initiate Wizard starts 2/3/14
« Reply #2 on: February 06, 2014, 05:20 AM »

Same way it was just done for Frost Fairy.  500 points, or, both can get one in Checkers if the game ends without a resign or draw.

Great addition, is like in Frost Fairy, we can use Fairy Phere game to earn the Energy Points for Blue Frost Wizard!  As long as you get at least one point, you will get an energy point!  So very easy way to let both players get a very fast energy point, cause the game only plays to three points for a win!  (Also easy game to play with a clone :wink: )
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