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Author Topic: Does anyone have a Second Life?  (Read 103949 times)

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Bellboy

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Does anyone have a Second Life?
« on: November 16, 2006, 07:27 PM »

Well this summer I was bored with VMK and was trying to figure out what the next VMK would be like, so I got a Second Life.
Well with that said, I have no clue what to do in there..  I have logged in a few times since, but am clueless about the whole thing.  It looks really cool, and the options on what you can make/wear seem endless for creative types.
Does anyone here play it?  If so is there a Disney community or group area? And if so again, how the heck do you find it?
-BB  :cool2:
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hrhkit

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Re: Does anyone have a Second Life?
« Reply #1 on: November 18, 2006, 10:53 AM »

Well this summer I was bored with VMK and was trying to figure out what the next VMK would be like, so I got a Second Life.
Well with that said, I have no clue what to do in there..  I have logged in a few times since, but am clueless about the whole thing.  It looks really cool, and the options on what you can make/wear seem endless for creative types.
Does anyone here play it?  If so is there a Disney community or group area? And if so again, how the heck do you find it?
-BB  :cool2:


I had recently heard of this...dh told me about it. There was an article about it in some magazine. From that, I gather you make a character (most, according to the article look like porn stars  :o) and then you live a life. I don't think there is any part of Disney in there--that's what VMK is for. lol The graphics looked incredible, dh was going to start a character but the program you have to download was so big he gave up. I didn't want to even try...already have enough online addictions thank you. But I think it's similar to VMK...in that it's more fun if you know people...you would have to *cough* look for a board and get to know people (just don't let Decoy catch you!). GL
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papaduck

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Re: Does anyone have a Second Life?
« Reply #2 on: November 18, 2006, 11:09 AM »

Dang.....I don't seem to have enough time for the "first life", how in the heck am I supposed to live a second one. :P

You only get one shot at this life, but if you do it right once is enough. :thumbs:
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I know that the voices aren't real,
But they have some good ideas anyway.

I say you are a wench because it's a good thing!:rum:

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coolmainstreetgirl

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Re: Does anyone have a Second Life?
« Reply #3 on: November 20, 2006, 10:56 AM »

a friend of mine plays it.  Wow, let me tell you, its nothing like vmk. the things you can see and buy...should come with an NC-17 rating at least lol  I tried it on my computer but my graphics card isn't compatible.  She likes it though.  She did say she met someone who was part of a disney group on there and they too played vmk but I dont believe she has seen him since.
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Bellboy

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Re: Does anyone have a Second Life?
« Reply #4 on: November 20, 2006, 11:43 AM »

I spent some time in Second Life  over the past few days.  I just really can not believe the amount of content in there.  :hypno: I think this is the first official generational gap I have run into (being in my early early early 30s).  If someone had told me that they wanted to start on online virtual world and expected thousands of people to create tons of quality content in it, never mind pay subscription fees to live there; I would have said, neat idea, but the internet/online community is not ready for it.

I really don't understand how there is so much content in there?  You (coolmainstreetgirl) are absolutely right that there is a TON of adult content, but it is labeled really well!  I am amazed at how well the entire place is labeled and mapped.  It's just way too big for me to grasp right now. 

A bunch of VMKers found me.  I put vmk as an interest in my profile and voila, they came to me.  They were really cool and showed me around.  As of right now, someone has re-created part of Main St USA from the WDW Magic Kingdom, including a cool castle. Its a really neat project but far from finished.  It's not VMK specific at all. There is probably more Disney fan content in there somewhere.

My advice is to get a tour from someone who knows Second Life well if you are going to give it a try.  It makes all the difference! 

Other than being wowed by the thing, I dont really think I will use it much, never mind pay for it.  It is wicked nice not having to dictionary dance. BUT IT IS ABSOLUTELY NOT SAFE FOR KIDS!!  I guess there is a teen version that is safer, but not sure how they would pull that off.

Oh and if you do check it out, I recommend the skydiving! Wicked Wicked Cool.
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PirateDaisy

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Re: Does anyone have a Second Life?
« Reply #5 on: November 20, 2006, 11:51 AM »

Can't say I do have a Second Life, like papaduck, I have yet to find my first. lol

I'm with Kit, I got enough of an addiction with Vmk; I don't need something else for the hubby to nag at me about.  ::) Hope you do find your place in there BelleBoy, these things are definitely more worth it when you got a nice circle of friends in there.
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papaduck

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Re: Does anyone have a Second Life?
« Reply #6 on: November 20, 2006, 10:49 PM »

The "first life" is constantly evolving, but it is the friends that make it fun. :thumbs:

Guess that I'm not cut out to be a hermit, it's just too much fun bein' out in the "real world".

MORE TOYS..... :D



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I know that the voices aren't real,
But they have some good ideas anyway.

I say you are a wench because it's a good thing!:rum:

Life is good on the lunatic fringe.

bezoar

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Re: Does anyone have a Second Life?
« Reply #7 on: November 26, 2006, 05:31 AM »

Because of this thread, and having heard of it before, I tried Second Life 3 or 4 days ago. I went in with rather strong preconceived notion about the prevalence of, shall we say, mature content. I've been on for maybe a total of 5 or 6 hours, and thought I'd share some impressions and screenshots.

System requirements: First off, though, Second Life needs a fast computer, fast graphics card, and fast internet connection. Really fast. From an old laptop and a dodgy internet connection, I would go into a complex area, and it would look like a featureless grey plain. Then, 10 seconds later, some gray rectangles and planes would appear. A minute or two later, the textures would load. Ouch. But, from home, with a pretty decent (new) computer and fast internet, I could run it on a 24" wide-screen in full resolution, and it was beautiful. Stunning, actually.

Content: it's like a completely unregulated capitalistic environment, and in our society, sex sells. There's a fair amount of nudity and explicit content, running from R to NC-17. And beyond. And that's what I expected. BUT... what surprised me was that there are huge areas that are just stunningly rendered. Yes, I used stunning already. But, the creative content is awesome. I spent a half an hour this morning wandering through just 2 "blocks" of the State of Caledon, and it's like a perfectly manicured community, much like a cross between Celebration, FL, Main Street USA, chic seaside resorts, fashionable areas of Paris and London, and New England charm. There are art studios where you can purchase art reproductions. There are transparency effects, and stained glass you can see through. Public parks with streaming music and statues. Grottos with waterfalls, flowers, and hanging foliage.

And all of it is in 3D. Not like VMK's "faux" 3D, which consists of a 2D image with a few things to hide behind, but true 3-dimensions. It's an immersive space.

What's impressive is that nearly ALL of it (I'm told, all except trees and some landscape textures) are all created by users. Every person in Second Life, whether a paying member or not, has full access to the development tools: creating 3D objects, texturing them, writing programs / scripts in a C / Java like programming language. All the content can be generated by any user, paying or not. (What you get for becoming a paying member is the ability to own land, and a weekly stipend of game money.) And it's just incredible.

Environmental effects: trees sway with the wind, water ripples, glass can be of various opacity, lighting varies from midnight dark, noon, sunset, sunrise, and all in-between. Light casts glows.

Avatars: body structure is completely customizable; i.e., nose, ears, facial proportions, height, everything. I haven't even touched this yet, but DW spent half an hour recreating her face on an avatar. Or, you can fully customize with wearable objects. A freebie included a metallic dragon with many adornments. Or a stormtrooper. Or a wolf or weird anime furry creature. Or, and there are lots of these, all sorts of variations on porn-star like avatars. Movements use many, many joints. You know dancing on VMK? Pfah! On the newbie help island, you can receive TWENTY-SEVEN different salsa gestures. Each one plays an ~30 second loop of different salsa dance, with movement at the hips, elbows, wrists, everywhere. There's break-dancing, club dancing, once called "Can't dance" (which looks like white-boy dancing, which is still better than me in RL), and most importantly, the chicken dance. I'm sure there are hundreds more.

Anyway, bottom line is that I'm left thinking, what awesome potential showcasing such incredible creativity. And how telling of human nature and our society that in many places, what eventually sells is sex, porn, and casino gambling. (Or even, I have heard, fantasy sex-play with avatars that look like minors. Or animals. Or "other.")

But here are some screen shots of some of the spaces I came across in just a few hours of wandering about. OK, a lot of shots.
Because of this thread, and having heard of it before, I tried Second Life 3 or 4 days ago. I went in with rather strong preconceived notion about the prevalence of, shall we say, mature content. I've been on for maybe a total of 5 or 6 hours, and thought I'd share some impressions and screenshots.

System requirements: First off, though, Second Life needs a fast computer, fast graphics card, and fast internet connection. Really fast. From an old laptop and a dodgy internet connection, I would go into a complex area, and it would look like a featureless grey plain. Then, 10 seconds later, some gray rectangles and planes would appear. A minute or two later, the textures would load. Ouch. But, from home, with a pretty decent (new) computer and fast internet, I could run it on a 24" wide-screen in full resolution, and it was beautiful. Stunning, actually.

Content: it's like a completely unregulated capitalistic environment, and in our society, sex sells. There's a fair amount of nudity and explicit content, running from R to NC-17. And beyond. And that's what I expected. BUT... what surprised me was that there are huge areas that are just stunningly rendered. Yes, I used stunning already. But, the creative content is awesome. I spent a half an hour this morning wandering through just 2 "blocks" of the State of Caledon, and it's like a perfectly manicured community, much like a cross between Celebration, FL, Main Street USA, chic seaside resorts, fashionable areas of Paris and London, and New England charm. There are art studios where you can purchase art reproductions. There are transparency effects, and stained glass you can see through. Public parks with streaming music and statues. Grottos with waterfalls, flowers, and hanging foliage.

And all of it is in 3D. Not like VMK's "faux" 3D, which consists of a 2D image with a few things to hide behind, but true 3-dimensions. It's an immersive space.

What's impressive is that nearly ALL of it (I'm told, all except trees and some landscape textures) are all created by users. Every person in Second Life, whether a paying member or not, has full access to the development tools: creating 3D objects, texturing them, writing programs / scripts in a C / Java like programming language. All the content can be generated by any user, paying or not. (What you get for becoming a paying member is the ability to own land, and a weekly stipend of game money.) And it's just incredible.

Environmental effects: trees sway with the wind, water ripples, glass can be of various opacity, lighting varies from midnight dark, noon, sunset, sunrise, and all in-between. Light casts glows.

Avatars: body structure is completely customizable; i.e., nose, ears, facial proportions, height, everything. I haven't even touched this yet, but DW spent half an hour recreating her face on an avatar. Or, you can fully customize with wearable objects. A freebie included a metallic dragon with many adornments. Or a stormtrooper. Or a wolf or weird anime furry creature. Or, and there are lots of these, all sorts of variations on porn-star like avatars. Movements use many, many joints. You know dancing on VMK? Pfah! On the newbie help island, you can receive TWENTY-SEVEN different salsa gestures. Each one plays an ~30 second loop of different salsa dance, with movement at the hips, elbows, wrists, everywhere. There's break-dancing, club dancing, once called "Can't dance" (which looks like white-boy dancing, which is still better than me in RL), and most importantly, the chicken dance. I'm sure there are hundreds more.

Anyway, bottom line is that I'm left thinking, what awesome potential showcasing such incredible creativity. And how telling of human nature and our society that in many places, what eventually sells is sex, porn, and casino gambling. (Or even, I have heard, fantasy sex-play with avatars that look like minors. Or animals. Or "other.")

But here are some screen shots of some of the spaces I came across in just a few hours of wandering about. OK, a lot of shots.

Wandering through an art gallery, where you can buy prints for your home. The middle wall is semi-transparent glass.

On close-up, the artwork is actually at pretty high resolution. If you click the arrows, you can switch between different works.

Night-time in a fantasy garden.

Walking towards a shopping district.

The displays are of clothing that you can buy in this shopping district. Other stores sell more... interesting clothing.

A night club. You can't really tell, but the floor is made of glass, and there are moving lights and swimming fish under the floor.

An outdoor shopping plaza; you can see another store display in the distance. The leaves are nice, and move with the wind.

When you "sit", you can often sit on something called a poseball. "Sitting" at this spot causes you to lie on your belly, kicking your feet every once in a while, while you read a book in a hammock overlooking a beach. Poseballs can do really long and complex animations of avatars. There are lots of "relax" "sit" "cuddle" "kiss" poseballs scattered all over.

I really like what I've seen of this entire community. If you check out Second Life, I'd recommend going straight to Caledon. Takes a LOT of processing / graphics power though.

Some people do really nice things with their homes. Sure puts VMK rooms to shame.

A cute Christmas display in Caledon. Outside, they have a reindeer drawn sleigh you can ride.

This was a nice "Arts in the Parks" location. If you sit at the piano, the poseball has your hands moving across the keys, making little nice playing motions. If you click on the sheet music (which you can zoom in on and read, actually), there is live streaming of piano music. There's artwork scattered about in a nice park, with a fountain, and lots of foliage.
« Last Edit: November 26, 2006, 05:54 AM by bezoar »
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Bellboy

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Re: Does anyone have a Second Life?
« Reply #8 on: November 26, 2006, 09:14 AM »

Thanks Bezoar,
I was begining to think that I was the only one who thought that SL was incredible.  I am amazed by the AMOUNT of quality content in there.  The "World" is HUGE.

I just don't understand how there can be so much quality user built content in there.  Everyday I find so many new things. 
Some of my favorites are
-The model train club's island - with reproductions of many different favorite stations, trains, and environments.  Ride the Orient Express to Grand Central Station, etc 
-Many Colleges own islands and their students build art exhibits and INCREDIBLE clothing boutiques.
-The Tree Houses are insane.  They look so real, and there is so many unique ones it blows my mind!
-The games night clubs play, and line dancing.  I never ever thought it would be fun, but it is!
-Get yourself a helicopter and Fly, it is so much fun!  WAY better than flight simulator.

That is only scratching the surface.
It's no VMK, but as online toys go, it is the best of the best!!
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jeaniegirl

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Re: Does anyone have a Second Life?
« Reply #9 on: November 26, 2006, 12:33 PM »

If I could get control of my first life,then maybe I could get a second life :lol: I have enough problems with life and VMK to start anything new.So does that mean I have no life? :crazy2: Good Luck
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Alien

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Re: Does anyone have a Second Life?
« Reply #10 on: November 26, 2006, 04:38 PM »

Yes... I have found me a "2nd Life" and I am 1 of the furries that run around the beach of the "Lost Furest" building things.
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silvrstrfx

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Re: Does anyone have a Second Life?
« Reply #11 on: November 26, 2006, 05:47 PM »

Awww, Be in a hammock :) But why don't we get any face shots? I want to see how well you recreated your nerdy self!

It looks gorgeous! If only I had a better computer... *sigh*
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bezoar

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Re: Does anyone have a Second Life?
« Reply #12 on: November 26, 2006, 05:53 PM »

Awww, Be in a hammock :) But why don't we get any face shots? I want to see how well you recreated your nerdy self!

It looks gorgeous! If only I had a better computer... *sigh*

The avatar is still too close to default Second Life. All I've done is made it shorter, skinnier, non-blonde, removed its bulging muscles, and taken away its initial skin-tight clothing. It still needs a  more plain / boring looking face, and geeky glasses, and then it will just start to more closely resemble me. There should be a way to make it look more sleep-deprived. Oh, and more preppy / less night-club; need that too.

My aim is to be one of the few clearly unattractive avatars in Second Life... without using the simple expedient of being green.

Well, I found a nice sushi bar in a sim Kyoto...

« Last Edit: November 26, 2006, 05:58 PM by bezoar »
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papaduck

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Re: Does anyone have a Second Life?
« Reply #13 on: November 26, 2006, 09:49 PM »

Awww, Be in a hammock :) But why don't we get any face shots? I want to see how well you recreated your nerdy self!

It looks gorgeous! If only I had a better computer... *sigh*

The avatar is still too close to default Second Life. All I've done is made it shorter, skinnier, non-blonde, removed its bulging muscles, and taken away its initial skin-tight clothing. It still needs a  more plain / boring looking face, and geeky glasses, and then it will just start to more closely resemble me. There should be a way to make it look more sleep-deprived. Oh, and more preppy / less night-club; need that too.

My aim is to be one of the few clearly unattractive avatars in Second Life... without using the simple expedient of being green.

Well, I found a nice sushi bar in a sim Kyoto...



MORE SAKI... ::)
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I know that the voices aren't real,
But they have some good ideas anyway.

I say you are a wench because it's a good thing!:rum:

Life is good on the lunatic fringe.

Bellboy

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« Reply #14 on: November 27, 2006, 08:55 AM »

Actually my avatar is the Robosapien Toy.  Talk about geeky, but it gets a bunch of laughs.
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Patchy

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Re: Does anyone have a Second Life?
« Reply #15 on: November 27, 2006, 10:31 AM »

yeah...so i tried this second life last night, while i was waiting for my laundry....yeah...this game kinda scares me...i keep falling down in the water passages it took me a half and hour to get back up. Then i decided to fly, and i flew up really high and off the map and it disconnected me and said i was out of bounds ::), so i restarted and i ended up in a building...it took me forever to find the door!
oh well i guess some games aren't for some people, this patchy will be off of this game for awhile... lol ;D

lol i guess i have to stick with the other alternative multiplayer game...club penguin LOL 

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Re: Does anyone have a Second Life?
« Reply #16 on: November 28, 2006, 04:01 AM »

Al, funny you should mention Club Penguin! LOL, Mason and I got on it this past weekend at around 12:30 am or something like that, lol. It had been such a long time since I played it...it was funny to move that puffy little penguin around...not to mention the downhill racing!

Oh and Alyssa...you can't play with a second life because you have yet to get a first one!  :lol: Just kidding, I still <3 ya! lol.
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