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Answers Mission Payouts

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Happy:
This is taken form a post made by a SW Staff member.  It answers some of our mission payout questions:

Mission Rewards
The tokens and XP rewarded for completing a mission, is determined by a calculation that takes the following into account:

The number of plays the mission has had. As a mission gets more plays, the system becomes more “confident” about the average time taken, and pays out more generously. After 100 plays, the system has full confidence in the mission times.

The average time to complete the mission. In general terms, the longer the mission takes to complete, the bigger the payout. The system has an upper limit of 30 minutes per mission (i.e. if the average time to complete the mission is greater than 30 minutes, the reward will be limited as though it only took 30 minutes).

How fast the player completed the mission when compared to the average time. The faster the player is, the better the reward (up to 1.5 times the reward given to an “average” player). Likewise a slow player gets a small penalty, when compared to a player who completes close to the average time.

Note: If you change a mission by adding or removing a task, the system will lose confidence in the average time, meaning the rewards will be calculated as though it was a new mission again.

Happy:
Since the 10/21 changes the max pay I have received from a mission is 405 tokens.  It was a mission I started a few days ago.  I had to wait to find a specific player in game to complete it.  So, should we be completing all of them slowly?   :idea:

Astro:
Also in case anyone didn't know this already... since the 10/21 conversion:  You can only complete the same Mission once a week now.  It used to be once, every 24 hours. 

Happy:
I do not care for the once a week thing.  There were some missions I really did enjoy playing more than once a week---not just for the pay either.  The pay tokens, flip this once switch, mission complete, missions do thing to entertain me when I'm bored. 

Antjewel:

--- Quote from: souper_happy on October 22, 2008, 08:24 PM ---I do not care for the once a week thing.  There were some missions I really did enjoy playing more than once a week---not just for the pay either.  The pay tokens, flip this once switch, mission complete, missions do thing to entertain me when I'm bored. 

--- End quote ---

 I asked the developer Tony Fendall about the "once a week mission thing" in the game. I didn't think to get a screen shot, but He told me that it wasn't his decision to change it. (of course not)
 He then said that the reason they made them once a week is so that players would spread out and play different missions. You and I both know the real reason. They only want us to be able to get tokens from a mission once a week instead of the steady daily flow of tokens we were used to. That way, we are more likely to purchase their "membership" to get tokens daily.

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