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**VFK I Scream for Ice Cream Quest June 20th, 7:00 AM pt** New start time!

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Adventuredaz:
VFK I Scream for Ice Cream Quest
June 20th (Friday), 5:00 PM Pacific Time, to June 21st (Saturday), 10:00 PM Pacific Time

With all this hot summer weather we need something to beat the summer heat and what is better then Ice Cream!!

This Friday and Saturday play our "I Scream for Ice Cream" quest and learn all the chilling history about Ice Cream, and maybe a little about popsicles too!

Get ready for some cool summer fun and prizes this weekend! Be there or be square.

RosieC:
I scream!  You scream!  We all scream for ice cream!!

Wow! It looks like the quests are already rolling in like mad!
(I'll never keep up. Just like in vmk. LOL  :crazy4: )

Looks like the fun has begun!

How have the quests been? Fun? Lame?

Adventuredaz:
Keeping in mind they are doing these for three reasons: 1. to develop the quest engine (different aspects of  games have different engines that run the function) 2. to find and work out bugs 3. to give us something to keep interested with.

With that in mind the quests have been pretty good in my opinion, I beleive they are based on the same engine they are using for the bird game but had to add features such as go to this room click this, go to this room say that. Because of this, The tasks are not structured the same as VMK.  There may be 12 Questions but 20 additional tasks.  They are definatly worth doing and they have been fun and easy for me, but many disagree.   Key Bugs effecting enjoyment:  1. Lack of a Map (lots of walking) 2. Stacked players bug (stuck at entry) - work around make a friend and jump 3. Lack of knowledge by players both regarding locations they need to go to and subject matter. 

A few things we all will need to get used to are the fact that there will likely be a learning facts aspect to most games and events in this game, also It seems the staff and developers have a sense of humor - Clearly the Pink couch has to be a Joke and they changed a whole wall color in the village because people were getting stuck on the wall and saying they were painting.  So these are some cool people that want us to have some fun.  I will also Add contrary to what some feel, they staff is able to be more responsive to the Chat log - without any call for help.  Often staff enters and knows whats going on - sometimes for trouble sometimes not but I have seen this during the quest and at other times.

I have to point out the difference between the quests. Quest 1 was go places - click things - answer questions Quest 2 Added say things. This means the 3rd quest will add another twist hopefully including the addition of Austalia and maybe emotion/action functions.

funfly:
Woot! Another quest!  First one was somewhat frustrating not being able to move.(yes the stacked ppl at doorway/blocking)..but the second one was fun!

And wow, not only am I learning birds, also father's day and soon ice cream....
- must pull up google now to start reading about ice cream- :type:

PrincessWendyBird:
I am with you funfly!  :dance2: I am actually enjoying learning some of these new things. We have been using google for the quests and having our kids help us find the information. I absolutely adored the Father's Day Quest - I just thought it was creative and gave people unfamiliar with the game layout the chance to learn their way around. Granted, I will be happy once a map is added, but I really don't mind it and know a map is coming.

The one thing I like about the quests so far is that there are no timelines for the questions. So you are not scrambling in 4 minutes to find the answers. This really enabled us to get our kids involved in finding the answers without all of us freaking out that time would expire.  :D

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