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Author Topic: POTCO Release Notes  (Read 8017 times)

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SaraAriel

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POTCO Release Notes
« on: October 06, 2007, 08:17 AM »






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SaraAriel

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Re: POTCO Release Notes
« Reply #1 on: October 11, 2007, 12:40 PM »



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SaraAriel

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Re: POTCO Release Notes
« Reply #2 on: October 16, 2007, 03:50 PM »



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laurabearz

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Re: POTCO Release Notes
« Reply #3 on: October 20, 2007, 05:32 AM »



« Last Edit: October 20, 2007, 07:55 AM by SaraAriel »
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SaraAriel

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Re: POTCO Release Notes
« Reply #4 on: October 26, 2007, 09:30 PM »



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SaraAriel

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Re: POTCO Release Notes
« Reply #5 on: November 03, 2007, 03:38 PM »

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SaraAriel

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11/5/07
« Reply #6 on: November 13, 2007, 06:04 AM »

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SaraAriel

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11/8/07
« Reply #7 on: November 13, 2007, 06:04 AM »



Release Notes - November 8, 2007

  • Added ability to invite a friend into your guild by giving them a guild code. Check your guild panel for the "Create Invitation" button.
  • Fixed bug in quest dialog that was causing some dialog to be missing when returning a quest
  • Improved graphics of far-away ships
  • Fixed some loading screen hints
  • Fixed a bug where the player can purchase more than one of each weapon.
  • Fixed a bug where the player could purchase Grenade ammo before having the grenade weapon.
  • Fixed some incorrect skill descriptions for the Voodoo Staff Desolation skill.
  • Added some text to the Sailing Maneuver skill descriptions to notify the player that Maneuvers do not stack
  • Added a description to firebrand ammo in the store GUI
  • We are now limiting PVP mayhem matches to only 8 players
  • Mouse wheel on a Mac should now select weapon types
  • Repositioned the attune menu higher so it doesn't interfere with the friends page. Also scaled the buttons down a bit.
  • Fixed the name that appears when you attune a training dummy.
  • Fixed jail interior in Port Royal to stop player from getting out of game world.
  • Fixed jumpiness when steering Black Pearl, and some disconnect problems. There are still known issues with not being able to hit the Goliath properly, or taking damage from forts that we will be fixing soon. Thanks for your patience.
  • Fixed a bug when a pirate's name was rejected after it was initially approved, and the player could not rename their pirate.
  • Fixed some memory leaks that were causing the client performance to degrade over time
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SaraAriel

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11/13/07
« Reply #8 on: November 13, 2007, 06:05 AM »

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SaraAriel

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Re: POTCO Release Notes
« Reply #9 on: April 10, 2008, 07:17 PM »

Playing catch up since I've been out ill for awhile  :oops:




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